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archived

RAN Online x64 & Engine Work

Legacy game client and server work focused on x64/DirectX 11 modernisation, diagnostics, and runtime profiling.

The problem

A mature game stack needs incremental modernisation without losing compatibility with existing systems.

Evidence note

Legacy technical work; sensitive implementation details and operational infrastructure are not published.

Contribution

  • Completed x64 migration work across 12 game-linked dependencies and 7 of 8 major migration components.
  • Contributed C++ and DirectX-oriented client and server work, including packet validation and event logging.
  • Built an FPS overlay and CPU frame profiler; used a 1,000-mob stress test to identify effects-related bottlenecks.

Technology focus

  • C++
  • x64
  • DirectX
  • Profiling
Read related case study
Production

EntraBook

A deployed multi-tenant booking SaaS for court sessions, classes, and property rentals.

Deployed at entrabook.com; production SaaS scope is documented in the resume.

  • React
  • Node.js
  • Express
  • SQL Server
  • OAuth2
Production

EntraSave

A personal-finance platform with transaction management, reporting dashboards, and secure OAuth-based sign-in.

Deployed at entrasave.com; no customer or financial outcome metrics are claimed.

  • React
  • Node.js
  • Express
  • SQL Server
  • OAuth