All case studies

Moving a legacy RAN Online stack toward x64

A focused view of compatibility, engine work, and profiling in a legacy game system.

Context

The work examines a legacy game client and server stack through the lens of x64 migration and engine-level maintenance.

Approach

Migration work requires attention to data representation, binary compatibility, graphics subsystems, and practical profiling.

Privacy

Implementation-level system details remain private to protect operational security and proprietary work.